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Engineering Quarter

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The Engineering Quarter is one of the game's most important buildings. You can upgrade Towers here as well as research new towers and give them new abilities.
Engineering Quarter

Improving Towers Edit

Your Towers can be improved in three ways:

NOTE: The game terminology treats the starting towers as tier 0, the first upgrade as tier 1, and the maximum upgrade tier 3 towers. These towers can each gain up to two special abilities, but this does not change the tier)

Fortify Edit

Every upgrade increases Tower damage (and HP for Barracks) and gives it 1 star. 4 stars raises Tower to the next level.

For Arrow, Mage and Cannoner Towers each upgrade increases damage by 4%

For Barracks - damage by 3% and 16HP

Upgrading Costs per star:
Table collapsed for space
Level Gold Materials
1 100 none
2 105 none
3 110 none
4 120 none
5 130 1 Rainbow Ore
6 140

1 Rainbow Ore

12 380

2 Rainbow Ore

1 Fairy Wood

13 435

2 Rainbow Ore

1 Fairy Wood

14 495

2 Rainbow Ore

1 Fairy Wood

15 555

2 Rainbow Ore

1 Fairy Wood

16 615

3 Rainbow Ore

2 Fairy Wood

17 680

3 Rainbow Ore

2 Fairy Wood

18 750

3 Rainbow Ore

2 Fairy Wood

19 825

3 Rainbow Ore

2 Fairy Wood

20 900

3 Rainbow Ore

2 Fairy Wood

21 975

4 Rainbow Ore

3 Fairy Wood

1 Black Gold

22 1040

4 Rainbow Ore

3 Fairy Wood

1 Black Gold

23 1040

4 Rainbow Ore

3 Fairy Wood

1 Black Gold

24 1200

4 Rainbow Ore

3 Fairy Wood

1 Black Gold

25 1300 4 Rainbow Ore

3 Fairy Wood

1 Black Gold

26 1380

5 Rainbow Ore

3 Fairy Wood

2 Black Gold

27 1460

5 Rainbow Ore

3 Fairy Wood

2 Black Gold

28 1560

5 Rainbow Ore

3 Fairy Wood

2 Black Gold

29 1660

5 Rainbow Ore

3 Fairy Wood

2 Black Gold

30 1800

5 Rainbow Ore

3 Fairy Wood

2 Black Gold

31

1900 1 Quality Rainbow Ore

4 Fairy Wood

3 Black Gold

32

2000 1 Quality Rainbow Ore

4 Fairy Wood

3 Black Gold

33

2120 1 Quality Rainbow Ore

4 Fairy Wood

3 Black Gold

34

2220 1 Quality Rainbow Ore

4 Fairy Wood

3 Black Gold

35

2340 1 Quality Rainbow Ore

4 Fairy Wood

3 Black Gold

36

2460 2 Quality Rainbow Ore

5 Fairy Wood

4 Black Gold

37

2560 2 Quality Rainbow Ore

5 Fairy Wood

4 Black Gold

38

2700 2 Quality Rainbow Ore

5 Fairy Wood

4 Black Gold

39

2960 2 Quality Rainbow Ore

5 Fairy Wood

4 Black Gold

40

3260 2 Quality Rainbow Ore

5 Fairy Wood

4 Black Gold

41

3400 3 Quality Rainbow Ore

1 Quality Fairy Wood

5 Black Gold

42

43

44

45

46

47

4300 4 Quality Rainbow Ore

2 Quality Fairy Wood

6 Black Gold

48

4450 4 Quality Rainbow Ore

2 Quality Fairy Wood

6 Black Gold

49

4600 4 Quality Rainbow Ore

3 Quality Fairy Wood

6 Black Gold

50

5100 4 Quality Rainbow Ore

3 Quality Fairy Wood

6 Black Gold

51

5300 5 Quality Rainbow Ore

3 Quality Fairy Wood

1 Quality Black Gold

52

5500 5 Quality Rainbow Ore

3 Quality Fairy Wood

1 Quality Black Gold

53

5650 5 Quality Rainbow Ore

4 Quality Fairy Wood

2 Quality Black Gold

54

5850 5 Quality Rainbow Ore

4 Quality Fairy Wood

2 Quality Black Gold

55

56

57

6450 6 Quality Rainbow Ore

5 Quality Fairy Wood

4 Quality Black Gold

58

6650 6 Quality Rainbow Ore

5 Quality Fairy Wood

4 Quality Black Gold

59

6850 6 Quality Rainbow Ore

5 Quality Fairy Wood

5 Quality Black Gold

60 8750 6 Quality Rainbow Ore

5 Quality Fairy Wood

5 Quality Black Gold

61 9000 6 Quality Rainbow Ore

5 Quality Fairy Wood

5 Quality Black Gold

62 9500 6 Quality Rainbow Ore

5 Quality Fairy Wood

5 Quality Black Gold

63 9750 6 Quality Rainbow Ore

5 Quality Fairy Wood

5 Quality Black Gold

64 10250 6 Quality Rainbow Ore

5 Quality Fairy Wood

5 Quality Black Gold

65 10500 7 Quality Rainbow Ore

6 Quality Fairy Wood

6 Quality Black Gold

66 10750 7 Quality Rainbow Ore

6 Quality Fairy Wood

6 Quality Black Gold

67 11250 7 Quality Rainbow Ore

6 Quality Fairy Wood

6 Quality Black Gold

68 11750 7 Quality Rainbow Ore

6 Quality Fairy Wood

6 Quality Black Gold

69
70

Research Edit

Research unlocks the higher tiers and abilities of the towers

Note: Tier 3 Towers do not have any special effects beyond the normal damage and range increase until those effects are researched at the Smith and then enabled in battle at the cost of some goods. For example, an oiler will not actually cause a slow effect on mobs until its Jumbo Vat ability is activated.

Research Cost
Table collapsed for space
Tier Gold Materials
1 none 3 Notch Rock
2 none 8 Notch Rock
3 5000 30 Notch Rock

2 Dark Crystal

Abilities 5000 50 Notch Rock

5 Dark Crystal

Talents Edit

Tower Talent Access

Unlock at Kingdom level 30

Each tower has 5 talents and all talents are limited to level 10 as maximum.

To upgrade all talents, you need 600 stars and 24000 Tear of Shiva. Strategy: Tears of Shiva are more useful here than on Soldier upgrades, since they don't only increase battle power but also improve the tower defense part of the game.

Item map star Star Yellow stars earned from world map battles
Item Tear of ShivaTear of Shiva Purchase from the Jewel Crafter

Arrow Tower Edit

Although not equipped with great damage, arrow towers have a wide attack radius. Can attack flying enemies.

(use arrow towers on paths with lots of low-armor enemies)

Untitled picture

Arrow Tower Tiers Edit

  1. Arrow Tower - cost to build: 70, base dmg 150 - 200, attack speed 650ms
    Although not equipped with great damage, arrow towers have a wide attack radius.
  2. Marksman Tower, cost to upgrade: 100, base dmg 250 - 350, attack speed 600ms
    With better equipped archers, these towers have better range and damage.
  3. Hands of God Tower, cost to upgrade: 160, base dmg 350 - 510, attack speed 550ms
    This tower, nicknamed the Hands of God, is stationed with experienced rangers who attack from higher range and output more damage.
  4. Jungle Warfare, cost to upgrade: 245, base dmg 365 - 600, attack attack speed 500ms
    Rangers that choose the path of jungle warfare, they shoot armor-penetrating arrows from the shadows at amazing speeds.
    • Torque Bow : Made from the wood of ancient forest, these bows have much better range.(passive skill: increase range of the tower by 80 at level 3)
    • Focus : Each additional arrow taken by an enemy from the same tower deals more damage.(passive skill: very ineffective due to almost unnoticeable amount of damage increase during battle.)
  5. Sniper Lookout, cost to upgrade 260, base dmg 830 - 1500, attack speed 1200ms
    Rangers that choose the path of the sniper, they shoot from distances dealing heavy damage to single targets.
    • .50 Cal : Rifleman has a chance to take out an enemy in one head shot.(active skill: work similarly to punisher of geo tower). Initial purchase costs 250 and offers a 20% chance to one shot kill or deal 3-5 times damage. Second and third purchase each cost 200 more with 60% chance to one shot kill or deal 5-7 or 7-9 times damage respectively.
    • Tranquilizer : An ungraded tranquilizer to deal with bigger, badder monsters.(active skill: stun an enemy for a short time)
  6. Assassin Syndicate, cost to upgrade 250, base dmg 600 - 935, attack speed 800ms
    Assassins are rangers trained in the arts of the shadows and use deadly daggers to attack enemies.
    • Fly Cutter : Refined, magic imbued steel. These blades bounce to one additional enemy when thrown.(passive skill: Actually bounces to two additional enemies, not one)
      Fly cutter - The King of Towers00:08

      Fly cutter - The King of Towers

    • Explosive Shot : Designed to explode on impact, these bullets leave their traget burning.(active skill: One of the assassins throws a bomb that creates a large burning area on the ground. Anything standing in the flames will continue to receive damage. Seems to be a relatively short cooldown, and the two assassins in the tower each have their own bombs. Multiple flaming grounds stack on the damage, so an enemy standing in the middle of five fires dies very quickly)

Arrow Tower Talents Edit

TowerTalent Eagleye
Eagleye
20:20 vision

Increases the range of arrow towers

Arrow tower range increased by (Lv x 2)

Upgrade Cost: 3 Star + 50 Tear of Shiva

TowerTalent Arrow Gale
Arrow Gale

Unlock Eagleye first

Wind power!

Increase the attack speed of arrow towers

Arrow tower attack speed increased by (Lv)%

Upgrade Cost: 3 Star + 100 Tear of Shiva

TowerTalent Steeltip Arrows
Steeltip Arrows

Unlock Arrow Gale first

Test my arrows!

Arrow towers attack will ignore enemy armor

Ignore enemy armor increased by (Lv x 3)

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Comet Arrow
Comet Arrow

Unlock Arrow Gale first

One hit kill

Increase arrow tower critical hit chance

Crit hit chance increased by (Lv)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Economical
Economical

Unlock Arrow Gale first

Discounts!

Reduce the cost of arrow towers

Reduce the cost of arrow towers by (Lv x 2)*

Upgrade Cost: 3 Star + 150 Tear of Shiva

*It reduces the base cost of all upgrades, except the tower skills (Such as Fly Cutter and Explosive Shot for Assassin Towers, so, for an Assassin Tower it would be needed 94, 154, 244 gold, but still 250, 200, 200 for the skills).

BarracksEdit

Basic barracks used to house new recruits. Do not confuse with barracks, the building used to recruit soldiers for the PVP part of the game.

Cannot attack fliers, except Coliseum update Gladiators if they have the Pike upgrade, and Clergymen from the Hall of Divinity.

(Works best to stall fast but weak enemies so other towers have time to kill them before they speed past the tower. Or to stall some enemies until others arrive so they're all bunched up for area-of-effect towers and blizzards to hit. On bosses who kill even Sir Lance Alotte in one hit, a cheap Tier 1 Guard Barrack stalls them just as well as an expensive Tier 4 Cavalry Quarters or Coliseum)

Untitled picture2

Barracks Tiers Edit

1.  Recruit Barracks cost to build: 70, base dmg: 50 - 100, base HP: 1350

2.  Guard Barracks, cost to upgrade: 100, base dmg: 100 - 150, base HP: 2650

3.  Paladin Barracks, cost to upgrade: 160, base dmg: 150 - 350, base HP: 4000

4a.  Cavalry Quarters, cost to upgrade: 240 (13 second respawn time), base dmg: 350 - 550, base HP: 5400, Calvary start with medium armour.
Colo

Coliseum

  • Giant Shield : Gives soldiers bigger, better shields. increases soldier armor.
  • (passive skill: increase the soldiers' armor with each upgrade. soldiers will get heavy armor at level three.)
  • Valiant Taunt : An angry taunt directed to nearby enemies. Allows soldiers to tank more than one enemy.

4b.  Coliseum . cost to upgrade: 290 (13 second respawn time), base dmg: 450 - 680, base HP: 8000

  • Pike : Equip soldiers with pikes and allows them to attack from a distance.
  • (passive skill: Gives your gladiators a ranged attack that they'll use until the enemy gets into their melee aggro radius. They can now damage fliers too, but still can't stall them)
  • Piercing Pike : Soldiers have been taught to wield pikes in melee combat, beware.
  • (active skill:  The gladiator will use a rapid strike attack to do extra damage. Unknown cool-down)

4c.  Hall of Divinity (13 second respawn time), base dmg: 330 - 500, base HP: 6700

  • Healer : Fundamental mage healing powers. Heals hurt friendly units. They attack at range with Magic damage. Can hurt fliers.
  • Slow Magic : Slowing magic to put enemies in favorable positions.

Barracks Talents Edit

TowerTalent Strengthify
Strengthify
Toughen your soldiers!

Increases soldier max health

Soldier health increased by (Lv x 0.5)%

Upgrade Cost: 3 Star + 50 Tear of Shiva

TowerTalent Self-heal
Self-heal

Unlock Strengthify first

Heal yourself!

Soldiers can increase health regen

Health regen speed increased by (Lv x 0.3)%

Upgrade Cost: 3 Star + 100 Tear of Shiva

TowerTalent Shield Barbs
Shield Barbs

Unlock Self-heal first

Come at me!

Return damage to attacker when attacked

Returns damage when attacked increased by (Lv)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Quick Reflexes
Quick Reflexes

Unlock Self-heal first

Move like lightning!

Dodge enemies attacks

Dodge chance increased by (Lv)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Backup
Backup

Unlock Self-heal first

The more, the merrier!

Call another soldier to battle when one falls

Chance to call another soldier increased by (Lv x 2)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

Cannoner Edit

Dwarven wielded, basic cannon. Deals area of effect damage. Can't attack flying enemies, except Tier 3 Bombardier with Tracker Shot ability.

(use cannon towers on paths with large quantities of low-to-medium armored enemies. Try to hold enemies in place with militia, barracks, and stuns to bunch them up for the cannon blasts to hit all of them at once. Can not target fliers (splash damage will still hit fliers if there a cannon tower hits a ground unit under the flier), except for the Bombadier's Tracker Shot.

Untitled picture3

Cannoner Tiers Edit

1.  Cannoner Cost to build : 100, base dmg 300 - 450, attack speed 2700ms

2.  Artilliar, cost to upgrade: 150, base dmg 550 - 900, attack speed 2600ms

3.  Mortarer, cost to upgrade: 240, base dmg 950 - 1350, attack speed 2600ms

4a.  Bombadier (Slow attack speed), base dmg 1315 - 1970, attack speed 2400ms

  • Shrapnel Shot : to help deal with hordes of monsters, the shrapnel shot deal damage in a range.
  • Tracker Shot : Equipped with most advanced technology, these bullets automatically seek enemies. These missiles can hit flying enemies.

4b.  Dragooner (Very fast attack speed) (Can hit 1-3 enemy's at once, tips : block with guard and you can more hit enemies) Cost to upgrade: 320, base dmg 250 - 350, attack speed 250ms

  • Broiling Flames : A super heated bullet dealing 3000~5000 damage in an area when enemies dies. Upgrades to 9000-15000 damage. Unfortunately this is a fixed number, so its percentage increase in tower damage will decrease with tower levels.
  • (passive skill: The enemy hit directly by the dragon receives a debuff with a flame icon above its head. On death, that enemy deals some damage around it to other enemies. Note that only the direct target of the dragon hit by it, not the splash damage on any other enemies near it, receives this debuff).
  • Dragon's Anger : Refined with dragon essence, unleash 2.5 fire damage upon your enemies, cool-down: 8 seconds. Will upgrade to 3 times damage with 5 second cool down, although the actual attack rate of this ability seems to be more random and sometimes faster. Of note, dragon's anger will attack flying enemies.
  • (Active skill. Makes a ring of fire on the ground, enemies inside of the ring take damage. But sadly not that much.)

4c.  Oiler (Average attack speed), base dmg 530 - 1200, attack speed 1200ms

  • Ignition Oil : Stepping in this oil, causes enemies to be more easily ignited.
  • (Enemies will get a black aura debuff. Affected enemies received 3x or more damage from Dragooners. It doesn't seem to interact with assassin burning bombs)
  • Jumbo Vat : This oil designed to be thick and goopy is very effective in slowing down enemies
  • (active skill: Fires a blob of oil which creates a big oil puddle on the ground which lasts about 5 seconds. Enemies move very slowly while on the puddle. Rather long cool-down.)

Cannoner Talents Edit

TowerTalent Potent Gunpowder
Potent Gunpowder
Feel the Cannoners power!

Increases cannoners explosive damage AOE

Cannoner AOE increased by (Lv)

Upgrade Cost: 3 Star + 50 Tear of Shiva

PS: AOE = Area of Effect

TowerTalent Overhead Artillery
Overhead Artillery

Unlock Potent Gunpowder first

Boom!

Increases the range of cannoner towers

Cannoner attack range increased by (Lv x 2)

Upgrade Cost: 3 Star + 100 Tear of Shiva

TowerTalent Frag Bomb
Frag Bomb

Unlock Overhead Artillery first

Break them!

Cannoners attacks will ignore enemy armor

Ignore enemy armor increased by (Lv x 2)

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent R&D Technology
R&D Technology

Unlock Overhead Artillery first

Upgrade time!

Reduce the costs of upgrading cannoner towers

Cannoner ability research cost reduced by (Lv x 4)

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Fill Bombs
Fill Bombs

Unlock Overhead Artillery first

Get to work!

Increase the attack speed of cannoner towers

Cannoner attack speed increased by (Lv x 2)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

Mage TowerEdit

For the building that improves magic skills, see Magic Ward.

Apprentice magi man this tower, casting incantations and spells on foes. Can attack flying enemy
(use mage towers on paths with heavily armored enemies)

Untitled picture4

Mage Tower Tiers Edit

1.  Mage Tower cost to build: 90, base dmg 320 - 450, attack speed 1300ms

2.  Adept Mage Tower, cost to upgrade: 120, base dmg 750 - 950, attack speed 1300ms

3.  High Mage Tower, cost to upgrade: 180, base dmg 1100 - 1400, attack speed 1300ms

4a.  Geomancer Tower (Average attack speed) Cost to upgrade: 260, base dmg 1200 - 1500, attack speed 1300ms

  • Warp : Using wormholes, geomancers can teleport enemies backward along the pathway
  • (Active Skill: teleport an enemy back to the start point. Cool-down: 30s)
  • Punisher : Harness the powers of justice to 1-hit-KO an enemy. 300 gold (+ 250 g for each upgrade)
  • (Active Skill: Kill an non-boss enemy in one hit. Cool-down + upgrades: 60s – 50s – 45 s)
  • ( Punisher and Warp has long cool down even with level three upgrade, build large group of them to make their ability effective.)

4b.  Witch Tower (Slow attack speed) Cost to upgrade: 320base dmg 1530 - 2900, attack speed 1800ms

  • Skill: Tornado. Active skill.
    • First upgrade: Cost 300. "Tornado winds blow enemies backwards 150 units and deals small damage". Cooldown of 30 seconds.
    • Second upgrade: Cost 250, changes to "Blows back 300 units, deals medium damage", and Cooldown is reduced to 25 seconds
    • Third upgrade: Cost 250, changes to "Blows back 600 units, deals high damage", , and Cooldown is reduced to 20 seconds. "High damage" means a big blow of ~150k damage, given to each and every enemy trapped by the tornado.
    • Notes: Tornado does not activate but work for enemy fliers . I affects multiple enemies (limit not known, but I've seen 8+ enemies blown back). It does damage to the total of enemies swept away.
  • Skill: Ice Elemental : Active skill.
    • The witch will summon her first elemental in front of her shortly after the skill is purchased for goods. It does magic damage and has a range attack to use before enemies enter its melee aggro radius. Although not that useful, it could do comparatively heavier damage than soldiers from Recruit Barracks. The ice elemental and earth elemental resurrect where it was killed rather then respawn at tower base.
    • First upgrade: Cost 300. Summon an Ice elemental to battle (10s respawn time)
    • Second upgrade: Cost 250, more health and damage.
    • Third upgrade: Cost 250, more health and damage.

4c.  Wizard Tower (Slow attack speed) base dmg 1200 - 2220, attack speed 1600ms

  • Transfiguration : Transform enemies to harmless animals (it transforms only one enemy)
  • Earth Elemental : Summon an Earth elemental to battle (10s respawn time)
  • (The earth elemental's health and damage increases with each upgrade. It does physical damage and has more health than the ice elemental.)

Mage Tower Talents Edit

TowerTalent Magic Field
Magic Field
Long-range fireballs!

Increase the range of mage towers

Mage tower range increased by (Lv x 3)

Upgrade Cost: 3 Star + 50 Tear of Shiva

TowerTalent Weapon Enchantment
Weapon Enchantment

Unlock Magic Field first

Let your weapon gleam!

Will provide Mage Tower with extra damage that ignore physical and magic armor

Extra damage increased by (Lv)%

Upgrade Cost: 3 Star + 100 Tear of Shiva

TowerTalent Magic Shackles
Magic Shackles

Unlock Weapon Enchantment first

Slow them down!

Increases the chance of slowing targeted enemies

chance to reduce target's speed increased by (Lv x 3)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Magic Eruption
Magic Eruption

Unlock Weapon Enchantment first

Send them packing!

Increases the critical hit damage of mage towers

Crit hit chanced increased by (Lv x 2)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

TowerTalent Witchcraft Master
Witchcraft Master

Unlock Weapon Enchantment first

You shall not pass!

Increases the speed at which mage towers cast magical abilities

Mage tower cast speed increased by (Lv)%

Upgrade Cost: 3 Star + 150 Tear of Shiva

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